воскресенье, 5 января 2014 г.

Vídeo comentado Harry Potter e as reliquias da morte parte 2 xbox 360 Pt-Br






Curtiu muito? favorite! Me persiga! @Israel_Rds Esta convidado a se inscrever no meu canal! :D.

Ярлыки: , , , , , , , , ,

Les jeux vidéo Harry Potter - L'Ordre du Phénix ( Partie 1 )






Les jeux vidéo Harry Potter - L'Ordre du Phénix ( Partie 1 )
Salut à tous ! Me revoilà pour la vidéo sur Harry Potter et l'ordre du phénix sur WII ! J'enregistre maintenant avec un HD Pvr , vu que je possède une autre ...
Video Rating: 4 / 5








Harry Potter Order of the Phoenix Video Game coming June 26, 2007 for Nintendo Wii.

Ярлыки: , , , , , , ,

Harry Potter Para Kinect Mañana a la Venta Precio y Video de Lanzamoiento






ENLACE AL VIDEO: Harry Potter pour Kinect - 360 http://www.youtube.com/watch?v=6H8JdnFjjPU ▻▻▻Si te ha gustado ayudame y suscribete!! pincha aqui ¡¡ PARA SUS...
Video Rating: 3 / 5

Ярлыки: , , , , , , , , ,

Harry Potter and the Deathly Hallows : Part 1 | Kinect gameplay The video game OFFICIAL [HD]






The video game will be released at the same time as the movie hits the theatres (November 17th, 2010) " Harry Potter und die Heiligtümer des Todes - Teil 1 "...
Video Rating: 4 / 5

Ярлыки: , , , , , , , , , ,

Exclusive Harry Potter Cast Video -- Empire Magazine






Exclusive Harry Potter Cast Video -- Empire Magazine
We don't like to make things too easy for our interviewees around here. While we were collecting pictures for our amazing Harry Potter issue and Ultimate Mov...
Video Rating: 4 / 5








Empire Magazine's new issue with the Ultimate Movie Celebration supplement is on sale today. During the photoshoots and interviews with the cast members, Emp...

Ярлыки: , , , , , , ,

CGR Undertow - HARRY POTTER AND THE HALF-BLOOD PRINCE for Nintendo Wii Video Game Review






Classic Game Room presents a CGR Undertow video game review of Harry Potter and the Half-Blood Prince for the Nintendo Wii by Electronic Arts. Control the wo...
Video Rating: 4 / 5

Ярлыки: , , , , , , , , ,

MGS HD Collection: Metal Gear Solid 3 Walkthrough Video TRUE-HD QUALITY






Remember to select 720p HD◅◅ Sean Eyestone (Assistant producer) demonstrates some gameplay of Metal Gear Solid 3: Snake Eater from 'Metal Gear Solid HD Co...

Ярлыки: , , , , , , , ,

суббота, 1 июня 2013 г.

MIT's OpenRelativity engine, designed to model Einstein's special theory of relativity in a video ga

MIT's OpenRelativity engine, designed to model Einstein's special theory of relativity in a video game, now is being released as an open-source toolset. It is available for download here.




Kotaku

Ярлыки: , , , , , , , , , ,

среда, 29 мая 2013 г.

GTA SAN ANDREAS MOTORCYCLE STUNT VIDEO BY LILJ






subscribe me :) yo this is full of stunts NO CHEATS OR MODS WHERE USED IN THE MAKING OF THIS VIDEO thx 4 watching.

Ярлыки: , , , , ,

вторник, 28 мая 2013 г.

He Wants To Share The Untold Stories Behind Japanese Video Games

He Wants To Share The Untold Stories Behind Japanese Video Games


Once in a while, a Kickstarter project comes along that makes you want to drop everything and yell about it to anyone who might listen. This is one of those Kickstarters.


John Szczepaniak, best known for his work profiling Japanese games and game developers at websites like Hardcore Gaming 101, is trying to raise £50,000 to write a book about Japanese game development stories we've never heard before. His goal: fly to Japan, hire an interpreter, and spend two or three months talking to just about every game developer he can. Then he'll transcribe, put it all together, and publish it next year.


"I would treat this book as my full time job from July, all the way to April 2014," Szczepaniak told me in an e-mail today. "It's mainly a book of interviews, so the heavy lifting will be done in Japan. Writing the questions, conducting the interviews, and then transcribing during the down time."


Check out the Kickstarter page for a sprinkling of some of the people he plans to interview. They've worked on an impressive list of games, from the well-known (Resident Evil) to the obscure (Dezaemon). And Szczepaniak says since launching the campaign yesterday, he's heard from even more interested parties.


"Everything with this book I've planned for assumes the absolute worst case scenario," he said. "A super strong Yen, certain interpreters being unavailable, designers who I can't get in touch with, and a large volume of work handled entirely by myself. I can manage this with the current budget goal and time frame. If even a few things turn out better than I've planned for, and I get even a little assistance from friends, then this book will be even better than I imagined."


Sounds fascinating, don't you think? There must be so many fascinating stories and tidbits surrounding Japanese games that have never made it to North America. Even today, we're still discovering secrets in the games we've played for decades.


"It's like my friend Jeremy Blaustein says," Szczepaniak told me, "there's an entire lost generation of game developers who have never had the opportunity to talk about their games, despite the fact that we, in the rest of the world, have played and loved them for years."




Kotaku

Ярлыки: , , , , , , , ,

пятница, 24 мая 2013 г.

Check out Anamanaguchi's newest video from their album Endless Fantasy.

Check out Anamanaguchi's newest video from their album Endless Fantasy. Go ahead, jean-jacket pizza-delivery science girl. You can help them expand the album beyond mere music by supporting them on Kickstarter.




Kotaku

Ярлыки: , , , , , , , ,

Video Game Rumors So Bad You Want Them To Be True

“Infinity Ward are combining Zelda with Professor Layton. The twist? It's going to feature Bayonetta as an unlockable character.” “Sega are combining Forza with Minesweeper. The twist? It's being written by JJ Abrams.” Ok, I’d play those. And you? You’d want such things to exist, wouldn’t you? If only to see how bad they might be? Yeah, you would.


It’s pretty much always true that the craziest rumors are the most tantalizing. And that’s why it’s so great that reason that a bunch of people—namely Sean Bell of Midnight Resistance, Matthew Castle and Chris Spann—teamed up to make the Game Rumor Generator. Game Rumor Generator trawls the collective subconscious of the game enthusiast hivemind and seems to pull out the most awesome and/or nightmare-inducing scenarios. Like this one: “Infinity Ward are combining Starfox with Journey. The twist? It's only available after 4am in France.” The very basis for the tool taps into the impulse that drives modders to do their own legally impossible crossovers.


Go get some totally baseless rumors of your own at Midnight Resistance and share them below. And, everyone, we know that the next step is to have a game jam around these fake enterprises, right? Someone make that happen.


GAME RUMOUR GENERATOR [Midnight Resistance]



(image via GTA 4 Mario Theft Auto on YouTube)




Kotaku

Ярлыки: , , , , , ,

четверг, 23 мая 2013 г.

Some Of The Best Video Game Concept Art On The Planet. Enjoy.


There are very few artists working in video games who I'd label truly "top shelf" without a moment's hesitation. There's Craig Mullins. Sparth. Jaime Jones. Daniel Dociu. Oh, and today's subject, Jesse van Dijk.


Formerly of Guerilla Games, the studio behind the Killzone series, van Dijk is now working on Bungie's Destiny, and is behind some of the best art we've seen so far for the game.


I love his art for the same reason I love the guys listed above: they do more than just design buildings, or make pretty pictures; they lavish enough detail and character on their work to really give you a feel for the world that's being created, something that shines through here.


Below you'll see a sample of his work (we've seen some of his Killzone pieces previously), from his time at Guerilla to Destiny to other stuff.


You can see more of Jesse's work at his personal site and CGHub page.


To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.


Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!














Kotaku

Ярлыки: , , , , , , ,

воскресенье, 19 мая 2013 г.

You Might Soon Be Able To Draw Your Own Video Games


Pixel Press appears to hit that sweet spot where technology, ambition and design come together to bring to life something you could once only dream about.


It's part-game, part-app which comes in two parts. The first is a basic sketching kit, a downloadable and printable template that's basically just an enormous sheet of squares. Users can colour in those squares to create the pixellated design of their choosing.


When they're done, the app is able to read the special sheet design and turn it into a video game platforming level, users able to add stuff like a skin and music, as well as test to make sure the app works.



While it appears to be geared mainly towards students, there's no stopping anyone older from trying their hand at it either.


It all sounds a bit magic, but the fact it's restricted to grids makes it all seem a lot more practical. Those after a more comprehensive run-down of how it all works, the team's Kickstarter page has a nice clear breakdown of the tech and their goals.



Pixel Press: Draw Your Own Video Game [Kickstarter]




Kotaku

Ярлыки: , , , , ,

суббота, 18 мая 2013 г.

When Video Game Trolling Is A Good Thing


Time clicks down toward zero. We split across the Boneyard, one of Halo: Reach's best multi-player charts, my close buddy Rus generating with me seated shotgun. I'm clutching the red banner in arms that would be perspiration if they were actual. We reduce our red team members like skin; they competition previous us going the other route on feet and in peculiar automobiles, failing to items against the red gamers that engage in us. They drop, re-spawn, hurtle previous, and drop again. All the while the time clicks down.

Seconds remaining. No doldrums in vision. No more challenges. No possibility of dropping now. But something happens. Time gets to zero. The experience is over, and it's a tie. We think about our team members, arms grasping remotes, first confused, then infuriated. Maybe they'll media "B" to quit the entrance hall in disappointment instead of allowing the adventure stir them away to the next coordinate. Maybe they'll observe the immediate replay, fast-forwarding through to the end to discover out how we could have probably let that success slide away.

Then they'll see us generate previous our platform, me still clutching the banner, moving within legs of where we could have obtained and won, instead placing exclusive your pedal to the steel and generating off the advantage of the map and into oblivion. We take the crew's win with us, but generate ourselves a different kind of success. We are trolls. It's what we do.







We'll play a game straight for hours, our teammates unsuspecting, hunting for that perfect moment.






There's an art to excellent trolling. It's not about being as dangerous or opposed as possible. Anyone can place grenades at their team members. That requires no guile. It's philistine. What's the point?

The phrase itself, "trolling," has become worryingly popular, its meaning increasing unclear through excessive use. Most judges are using it to determine sketchy lawyers and trademark users. It's being used to generally anyone who functions like a penis. Third-rate trolls with no art have become globally hated for damaging activities, and most players have neglected what it even method for get truly, genuinely trolled.

Urban Vocabulary gets it: trolling is "the art of purposely, smartly, and privately pissing individuals off…trolling does not mean just creating impolite comments," it says. "Trolling needs misleading."

It's not the act of messing up an individual's activity that gets us off. It's the excitement of the pursuit. We want to shock you. We'll perform a activity title directly for time, our team members unaware, tracking for that ideal time. When that will create the confidential sight behind a number of spread tvs expand in shock. We'll create you anger. We'll create you cry. You'll toss your arms in the air in disappointment. And subsequently, if we've trolled you right, you'll have a excellent laugh.




Death at a funeral


Seven years ago an avid World of Warcraft player suffered a tragic, fatal stroke. Her online friends organized a very public ceremony during which friends and enemies alike could come and pay their respects.


A competing guild, surprisingly known as Comfort Now, made the decision to accident that wedding, and a bloodbath ensued. It was intense, measured and somehow, naively, surprising. Or so the tale goes. Regardless, it clip continues to be very funny to this day.




I've never met Black Spirits designer Hidetaka Miyazaki, but if I ever did I'd ask him how big a troll he views himself. I'm pretty certain what his response would be.

Dark Spirits was created for trolling. Summoning other gamers to help in your globe needs you to convert into a insecure condition that results in your exclusive mystery start to invasions from harmful gamers expecting to feed on the poor or unaware. Black Spirits functions deceptive means that convert your character into a shrub or a sculpture so you can cover up out in the start, and weaponry that let you grab useful in-game forex known as Humankind from sufferers too slowly to shift out of your way.

One evening lately I discovered myself infiltrating other players' planets, as I am will never to do. I reduce some activities and win others. That's how it goes. But two sociopathic thugs revealed me the significance of trolling that evening.


As I produced in my would-be individuals globe, I saw two gamers on either part of my still-loading personality, each launching a miracle. A fantastic element immediately enclosed me, and I discovered myself stuck in miracle molasses, ruined to shift at a snail's speed. Incapable to evade or battle, I became simple feed for their harmful Humanity-stealing strikes. Once they'd had their complete ("yummy," one messaged me later, after contacting me a "noob pussyfart"), they sent me quickly. I came returning to my globe sensation absolutely beaten.

We had more activities that evening, but the dishonorable duo usually came away with the advantage. They were enjoying a unclean activity. That miracle is looked down on in PVP sectors for being far too harmful. And the Humanity-draining strike, though normally simple to avoid, is not exactly sportsmanlike. After enjoying Black Spirits more or less consistently since its launch, I believed I had seen everything. I never predicted to be ganked so difficult, and I never saw it arriving. I still haven't ceased having a laugh about it.




Making a list, checking it twice


If you handled to put up some Black Spirits this previous holidays in between soccer activities and family members meals, you may have come across a white-haired gamer wearing red gowns. He may have decreased products on the floor and gestured for you to take it. If you were a awesome boy or lady, you'd get to keep the existing.


But if you were sexy and tried to strike your benefactor or grab another performer's present, you'd be handled accordingly. Black Spirits Santa doled out holiday brighten and dangerous rights in equivalent evaluate. The video above is one of my most favorite.

Rus and I invested a few summer months time hopelessly caught in the block-shaped globe of Minecraft, rapturous at the idea of enjoying splitscreen co-op on my large TV on the Console 360 edition of Mojang's world-building work of art. At first our classes were totally exploratory as we examined the boundaries of a activity title he and I had formerly only dabbled in. But in a activity title where you can develop anything, factors quickly turn unpleasant.

Back to Halo: Achieve for a second. In Create Mode—a simple map editor—I would often art house-sized teleporters that would deliver other gamers to the end of the sea and " rake " it returning and forth across the battleground like a machine for trolls. In Minecraft, we began smaller sized, resting simple barriers and plundering each other people's resources.

He invested hours developing pointlessly huge components created of easily-harvested components. I dug intricate techniques of channels in search of challenging gemstones. Once my partner noticed it was easier to grab my gemstones than find his own, I created it my objective to develop a Rus-proof container. That's not easy in a activity title where the main auto mechanic is ruining factors with a pickaxe.


This absorbed me for a few several weeks, and gradually I designed a framework I expected would confirm impassable. The container sailed, amazingly separated, a number of legs in the air. It was created entirely of obsidian, the toughest (and toughest to mine) content in the experience. The entry contains a machine that needed two gamers operating in combination to start it. I protected the whole factor in streaming lava, and wired it with TNT that would detonate if it was interfered with.

It was intricate. I regarded it outstanding. I saved my recover the cash within, along with some meals and a bed in the occasion I was surrounded. Really, I may have been too into it. When I attracted Rus returning into my globe, he was properly confused for several moments. I increased smug. Then he struggling down the entrance, hurried previous the molasses-quick lava, and plundered my gemstones anyway. I was out-trolled and I realized it, but it was still value those few moments of fulfillment.
The lengthy con

EVE On the internet gamers have actually designed themselves a exclusive economic system that is, if anything, even more complicated than the real-world one. Maybe in EVE, it's not regarded unusual to invest a actual season of your actual lifestyle planning to take down a highly effective organization, coming into its rankings at the underside and operating your way up the company steps until you can take the induce on its CEO and decimate a $ 16,500 (real money) organization at the behest of its primary company competitors.


Or maybe the associates of the Directing Side Public Group, a sketchy organization that did exactly that all the way returning in 2005, were just serious enough to take it off. Either way, impressive troll.

It's simple to be a average troll. Anyone can toss grenades at their associates in Contemporary Combat or yell expletives into the mic during an otherwise helpful activity of Group Castle 2. It requires no focus to basically strike up all your crew's automobiles, keep your buddies behind in Remaining 4 Deceased, or frighten on the internet unknown individuals in suits of actual dullness. Anyone can mod their system and create themselves invincible or grab a helpful performer's air-dropped good care program. Those types of "trolling" are unimaginative and simple. But most factors that are simple aren't really value doing.

I really like a excellent individual, story encounter. I much choose it to dull, recurring aggressive multi-player. I was enjoying Zelda while other children were consumed in limitless Counterstrike suits. I also don't like activities. There's a design there, I think.

But as I've gotten mature some activities have ongoing to reflection the actual lifestyle more and more carefully. Now the will of the gamer is more essential than the guidelines of the encounter, and just like in the actual globe our communications with other individuals determine our encounters. That's what creates it exciting.
Playing by yourself is excellent, but it's when others task the very limitations of your encounter that factors really get excellent.

I frequented Bungie last season to get an beginning look at the Mobile makers' next activity, Success. They guaranteed a activity title with smooth multi-player that will allow gamers to leap in and out of each other people's planets without even recognizing it. When I requested them what type of boundaries they're going to position on player-to-player interactions—will there be PVP zones? Will I be able to strike other gamers on sight? Can I be a troll if I want to?—their noncommittal response did not complete me with wish.

Long after I've completed the primary tasks and the part missions, tried all the difficulties, and revealed every accomplishment, I proceed coming returning to activities like Black Spirits and Minecraft because I can operate their techniques. Being able to force the limitations creates a activity title constantly exciting, especially when you can do it in a social establishing. Maybe Success will end up being more secure for the public, but if its PVP doesn't allow a little shake space for trolling it might not keep my interest for very lengthy.

I moved on this several weeks ago in an content about clouding the collections between individual gamer and multi-player. Playing by yourself is excellent, but it's when others task the very limitations of your encounter that factors really get excellent. I dislike dropping into a schedule. What I want is to be amazed. Trolling is how I achieve that, but I always troll in a way that I wish will cause my sufferers to have a more unpredictable—or even shocking—experience as well.

It's this believed that pushes me to get into the next coordinate and keep out for my probability to do the unexpected—even if it indicates dropping. Some wins are short lived, but our associates in Mobile might just keep in mind those two dummies who forced off the advantage around the globe and giggled on the way down.

Mike Rougeau is a independent author residing in Los Angeles. When he's not capturing images of his dog, he's providing as Kotaku's periodic few days visitor manager. Adhere to him on Tweets for frequent glimpses into the asinine flow of his awareness.

Ярлыки: , , , , ,

In case you were wondering, that incredibly rare instruction manual from the Nintendo 64 video game

In case you were thinking, that incredibly unusual guide from the Manufacturers 64 video gaming ClayFighter: Sculptor's Cut finished up selling for $ 1,377.

Ярлыки: , , , , , , , , , ,