суббота, 1 июня 2013 г.

Oculus Rift Developer Killed, A Bystander During a Police Chase

Oculus Rift Developer Killed, A Bystander During a Police Chase

Andrew Scott Reisse, an accomplished developer at Oculus VR, the company behind the virtual-reality Oculus Rift headset, was killed in Santa Ana, California on Thursday. He was an innocent victim of a police chase gone horribly wrong.


Reisse was apparently out for a walk when an alleged gang member, fleeing the police in a Dodge Charger, allegedly barreled into the intersection of Flower Street and MacArthur Boulevard, hitting and killing the 33-year-old developer. The driver may face murder charges, according to ABC News (via NeoGAF).


Oculus CEO Brenden Iribe and chief software architect Michael Antonov issued the following statement to Kotaku about Reisse on behalf of all of their company :



Andrew was a brilliant computer graphics engineer, an avid photographer and hiker who loved nature, a true loyal friend, and a founding member of our close-knit Oculus family.


Some of us have known Andrew since college, and have worked with him at multiple companies beginning with Scaleform in Maryland which he helped start at age 19, then at Gaikai in Aliso Viejo which brought him out to California, and finally at Oculus where he was a co-founder and lead engineer.


Andrew's contributions span far and wide in the video game industry. His code is embedded in thousands of games played by millions of people around the world.


Words can not express how sorely he will be missed or how deeply our sympathy runs for his family


Andrew will always be in our thoughts and will never be forgotten. We love you Reisse.



We at Kotaku would also like to wish our condolences to Reisse's family and friends.


To contact the author of this post, write to stephentotilo@kotaku.com or find him on Twitter @stephentotilo.




Kotaku

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суббота, 18 мая 2013 г.

EA Sports Developer Calls Wii U 'Crap' and Nintendo 'Walking Dead'


At the end of per weeks time in which Digital Artistry confirmed it wasn't creating a factor for the Wii U, one of the application technicians in EA Sports' Canada and the united states studio room, in a sequence of since-deleted tweets posts, disparaged the system as "crap" and recommended Manufacturers should quit on components completely.

"The Wii U is junk. Less highly effective than an Console 360. Inadequate online/store. Strange product," tweeted Bob Summerwill, detailed as a mature application professional at EA Canada and the united states, in a response to a tweets update publishing a weblink about EA's no-Wii U information. "Nintendo are strolling deceased at this factor."

Though the tweets posts, created beginning last night early morning, have since been removed, screenshots of them grown across several websites, most noticeably on NeoGAF.

Summerwill didn't let up after that first tweets update. "Nintendo are still managing like it's 1990," he goes on, saying it should have gotten out of the components company and created its Mario and Tale of Zelda businesses exclusives on either the PlayStation 4 or next Console.

"Instead, they make this terrible system," he included. Then, of EA's drawback from creating for Wii U, he said, "It is an absolutely deliberate choice to concentrate our sources on marketplaces which actually issue."

Kotaku has attempt to get in touch with Summerwill. An EA Activities spokesperson at the publisher's head office provided this statement:

EA has a powerful collaboration and an effective contract with Manufacturers to create activities for the WiiU. Last season we launched Huge Impact 3 and several of our EA Activities headings on that system. So far, we have not declared any new headings for Wii U this season, but that does not prevent more activities later on.

However, previously this weeks time, EA spokesperson Mark Brownish confirmed to Kotaku that the organization has zero activities under growth for Wii U. Later reviews confirmed that indicates FIFA, one of the greatest promoting activities among all styles, will not launch a edition for the system this season. That goes for Madden NFL 25 as well, another tremendous supplier in Northern America.

Summerwill's feedback remember another Twitter flap not lengthy ago; in beginning Apr, Adam Orth, then a innovative home for Microsof organization, said that those with bookings about a system with an always-on need should just "deal with it." Microsof organization later apologized for content, and Orth is said to be no more with the organization.

EA Activities Engineer: Wii U is junk, < highly effective than 360. No $ 3party. [NeoGAF, via GoNintendo]

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