среда, 29 мая 2013 г.

The Closest You'll Ever Come To Seeing A Real Pokemon Museum

The Closest You'll Ever Come To Seeing A Real Pokemon Museum


Artist RJ Palmer has taken his "realistic" series of Pokemon illustrations and put them all on the one image, which is available as a poster.


I am so in love with the "human silhouette for scale" bit it's not funny. You knew you were onto a good thing as a kid when a dinosaur book had them in it. You knew you were onto a better thing when there was also the silhouette of a bus.


Pokemon [RJ Palmer]


The Closest You'll Ever Come To Seeing A Real Pokemon Museum




Kotaku

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вторник, 21 мая 2013 г.

Ever Wonder Who Does The Art For Game Posters, Ads And Boxes?


Sometimes, the art behind a video game is done by the people making the game. Other times, some of the creative process is handled by an external party, like Massive Black, or Atomhawk.


Two Dots are another such company, a team of artists who help behind the scenes on everything from a game's world design to its box art and promotional posters.

No doubt you've seen a lot of the art featured below, whether online, on your shelf or in a magazine. Now you know where it came from.

Some of the games they've worked on include Assassin's Creed III, Assassin's Creed IV, Splinter Cell Blacklist, Sleeping Dogs, Watch Dogs and Driver: San Francisco. There's even, if you look, some art down here for the mythical Rainbow Six: Patriots.

You can check out more of Two Dots' work at their company site.

To see the larger pics in all their glory (or, if they’re big enough, so you can save them as wallpaper), click on the “expand” button in the bottom-right corner.

Fine Art is a celebration of the work of video game artists, showcasing the best of both their professional and personal portfolios. If you're in the business and have some concept, environment, promotional or character art you'd like to share, drop us a line!








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